Can the Zelda remake capture the magic of the original?

The Legend of Zelda: Ocarina of Time was finally released on Thursday, after years of rumours that Nintendo would remake the game - considered one of the best ever made. IGN called it "the biggest game of the decade" in their review , external when it launched in 1998 on the N64, and it set the standard for 3D games.
It received an almost perfect score from critics and, decades on, remains the highest-rated game in history on Metacritic, which aggregates reviews. Nintendo has decided against reinventing the wheel, instead producing something which plays very similarly to the N64 classic.
As I've said before , video game remakes are a bit different to film or TV - gaming fans often clamour for a new take on their favourites, hoping developers harness evolution in tech to make them fresh. "When you compare the games in the past and the games in modern times, so to speak, the norms of what people expect from a game have evolved naturally," Nintendo producer Hidemaro Fujibayashi told me.
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